Want to be able to carry more items into battle, increase Ann’s max health points, or just have her be a defensive or offensive powerhouse? Utilizing Grom and Grombitz points effectively can help you tailor combat all the more to your personal preferences. Grom points, which are acquired from boss battles specifically, are put towards raising Ann’s stats in a separate statistic skill tree. Gain enough of them, and you can unlock further combos and helpful passive abilities. There is a robust skill tree that allows you to further improve Ann’s repertoire: as she defeats opponents, Ann acquires Grombitz points. Ranged weapons have a helpful autolocking feature that ensures you’ll hit something every time you use them, though I must admit to being more partial to the melee combat since I didn’t have to worry about ammo. The second an ability opens up, you know a dungeon will be expecting you to utilize it in some way from there on out.Īnn equips the multiple weapon types to her person and can switch between them fluidly with just the press of a button. Combat and platforming has a bit of a Metroidvania influence, with Ann acquiring new abilities such as being able to double jump or perform mid-air dashes as she advances through the game’s plot. Chips are acquired throughout the game as well as through crafting. You can further augment Ann’s weapons by equipping chips to them that boost specific stats. The playstyle leans very much into action RPG territory, with players stringing together various combos with different weapons: twin blades (super speedy with a lot of versatility), light blades (fast weapons that pack a bit more punch), heavy swords (slower moving but much more powerful), or ranged weapons. Considering that some might see the game as being on the shorter side of the spectrum, the wealth of extra content it provides for players is truly impressive.Ĭombat segments play a vital role in ANNO, happening on a side-scrolling field with platforming elements. There’s also combat tournaments to take part in that applies the game’s fighting system to what amounts to a single round fighting game format. You can help out Ann’s sister Nakamura with the family bar by mixing drinks in a surprisingly addicting timed mini-game, or even play an old arcade version of something that bears more than just a passing resemblance to Pong. Ann can check emails, interact with NPCs or objects of interest, visit shops, craft weapons at certain vendors, create certain items of her own if she has the prerequisite materials needed, hack her way through locked doors and passcode-guarded computers, drive her car to different map areas, collect resources she can sell or dismantle for crafting parts, or partake in numerous mini-games and side-quests. Players take control of Ann as she and Ayane travel throughout the game’s surprisingly large world map, following mission objectives that are helpfully noted should you need a reminder about what you’re supposed to do at any given point. Harbour Town is one of the areas you can access via the world map. The world building for ANNO is impressive, and even things like ambient NPC conversations you can listen in on helps to breathe life into Skopp City and its distinctive neighboring locales. Those hoping for a solid narrative will not be disappointed with what the title offers, as the premise and world is well fleshed out and explored through story cinemas, character dialogue, and aside reveals in the forms of messages and news postings. The first couple of hours of gameplay set the stage for ANNO: Mutationem‘s futuristic story. Ryan’s trail leads to even bigger threats and conspiracies than some run-of-the-mill street thugs, and soon Ann and her hacker friend and co-worker Ayane find themselves at the center of an adventure that threatens the very fabric of reality itself. In true action RPG fashion, what starts as a pretty routine day for Ann quickly gets much more complicated when she discovers her brother Ryan is missing and might have gotten himself into trouble with a local gang while trying to find a way to help cure her of her disease. Ann Flores is a young woman working at an investigative agency in Skopp City, using a mechanized disease that causes her to essentially go berserk to get through tough obstacles on the job. Just below the pristine streets, corruption and unrest come in the form of shady corporations, lawless crime syndicates, and clandestine operations that toy with the very future of the world. For many residing in ANNO: Mutationem‘s futuristic Skopp City, war and the Mechanika Virus seem to be only lingering memories, though their effects are still visible in the areas surrounding the technological paradise.
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